UI & 2D ARTIST
DAN NUTTALL
Whether you're a wayward web wanderer, or a site-specific searcher, I'd like to welcome you to dannuttall.com. I'm the titular namesake, an artist by profession, and this website is my online portfolio archive. Please feel free to browse these digital galleries, and I hope that you like what you see. I'll continue to update this site from time to time, so don't forget to drop back for new material.
If you have any comments, questions or queries, then please drop me a line and I'll get back to you as soon as I can. But I'm hoping that, just like Dr Frankenstein, my work will speak for itself.
GAMES ARTIST - 2D ARTWORK
TT GAMES - VARIOUS
TT GAMES - 2008 / PRESENT . VARIOUS PLATFORMS / MEDIUMS
VIDEOS
LEGO MOVIE 2 VIDEOGAME
TT GAMES - 2019 . PS4 / XONE / SWITCH
LEGO DC SUPERVILLAINS
TT GAMES - 2018 . PS4 / XONE / SWITCH
VIDEOS
LEGO INCREDIBLES
TT GAMES - 2018 . PS4 / XONE / SWITCH
VIDEOS
LEGO NINJAGO MOVIE VIDEO GAME
TT GAMES - 2017 . PS4 / XONE / SWITCH
VIDEOS
LEGO CITY UNDERCOVER
TT GAMES - 2013 & 2017 . WiiU / 3DS - PS4 / XONE / SWITCH
An unapologetically, unwieldy undertaking, this massive metropolis was nearly 3 years in the making. There was plenty of 2D and UI work for me to do on this Wii U / 3DS exclusive title, including the final box art. This page covers work done for both the original 2013 release, and the 2017 version.
LEGO STAR WARS: THE FORCE AWAKENS
TT GAMES - 2016 . PS4 / XONE / Wii U / 3DS / PS VITA / IOS
VIDEOS
LEGO AVENGERS
TT GAMES - 2016. 3DS / PS VITA
VIDEOS
3D character poses and renders done by Will Turner
LEGO JURASSIC WORLD
TT GAMES - 2015 . PS4 / XONE / SWITCH / 3DS / PS VITA / IOS
VIDEOS
STORMBIRDS
JUICE GAMES - 2008 . UNRELEASED
VIDEOS
JUICED 2: HOT IMPORT NIGHTS
JUICE GAMES - 2007 . PS2 / XBOX / PS3 / X360
VIDEOS
MOBILE PHONE GAMES
JUICE GAMES - 2004 . VARIOUS MOBILE PHONES
VIDEOS
NEOPETS: DARKEST FAERIE
THE CODE MONKEYS - 2003 . UNRELEASED
VIDEOS
Front end concept, created using Macromedia Director
SIMPSONS SKATEBOARDING
THE CODE MONKEYS - 2002 . PS2
I arrived late to this already free-wheeling Simpsons showcase. Tasked with tackling things from UI to game textures, cutscene cameras to prop animations, I cut my teethg on this troubled title. Once released, it didn't win many fans because, whilst the team's enthusiasm wasn't an issue, their lack of experience sadly was.
THE CODE MONKEYS - VARIOUS
THE CODE MONKEYS - 2001 / 2003 . VARIOUS PLATFORMS / MEDIUMS
VIDEOS
Multi-team effort. I was camera man on this project, setting up splines and picking out the shots.
Contents of this website, unless otherwise stated, Copyright © Daniel Nuttall ALL RIGHTS RESERVED.